AstroLander
AstroLander
This game inspired by Gravity Force.
You are space cadet navigating ship in cavernous systems on alien planets. You need to collect all the valuable cargo for your base and more fuel to land on finish platform. Meanwhile automated cannons will try to shoot you down but you yourself have few shots at your hand. You have practical minimap to help you locate everything needed.
For now there are 4 levels. I will gradually add more levels and more variable enemies.
All sprites, sounds, music, backgrounds and UI are created by myself.
Used engine is Unity.
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Dragonduck |
Genre | Action |
Made with | Adobe Photoshop, Unity, Audacity |
Tags | 2D, DOS, Pixel Art, Retro, Singleplayer, Space, Unity |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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Holy crap. That's challenging. And fun. Like Sub Terrania. For Sega Genesis. Ace job.
Thank you for your kind words. This is the first game I've ever finished. I didn't know Sub Terrania, it is great game and source of inspiration.
Welcome.
woah, congrats on finishing your first game! It's really cool